排序
Triangle – Delaunay Triangulator
Triangle - Delaunay Triangulator eryar@163.com Abstract. Triangle is a 2D quality mesh generator and Delaunay triangulator. Triangle was created as part of the Quake project ...
Tcl internal variables
Tcl internal variables eryar@163.com 在Tcl中内置了一些变量,并赋予了一定的功能。内置变量列表如下: 变量名称 功能描述 argc 指命令行参数的个数。 argv 指包含命令行参数的列表。&n...
清华笔记:计算共形几何讲义 (8)狭缝映射(Slit Map)的存在性
我们用较为初等的复变函数方法证明一种共形映射的存在性:狭缝映射(slit mapping)。如图所示,给定亏过为0的多连通曲面,存在共形映射将其映射到平面区域,每个边界的联通分支都被映成一条狭...
OpenCascade Matrix
OpenCascade Matrix eryar@163.com 摘要Abstract:本文对矩阵作简要介绍,并结合代码说明OpenCascade矩阵计算类的使用方法。 关键字Key Words:OpenCascade、Matrix、C++ 一、引言I...
OpenCascade Primitives BRep – Sphere
OpenCascade Primitives BRep - Sphere eryar@163.com Abstract. BRep is short for Boundary Representation. Boundary Representation gives a complete description of an object by associa...
OpenCASCADE点向圆柱面投影
OpenCASCADE点向圆柱面投影 eryar@163.com OpenCASCADE的类Extrema_ExtPElS提供了点到基本曲面的投影计算功能,距离可能是最大值或是最小值。如下图所示的点到圆柱的投影会有两个投影点P...
Apply Newton Method to Find Extrema in OPEN CASCADE
Apply Newton Method to Find Extrema in OPEN CASCADE eryar@163.com Abstract. In calculus, Newton’s method is used for finding the roots of a function. In optimization, Newton’s me...
EasyMesh – A Two-Dimensional Quality Mesh Generator
EasyMesh - A Two-Dimensional Quality Mesh Generator eryar@163.com Abstract. EasyMesh is developed by Bojan Niceno, it is a two-dimensional quality mesh generator. EasyMesh can...
AVEVA PDMS to 3ds Max – RvmTranslator6.0beta
AVEVA PDMS to 3ds Max - RvmTranslator6.0beta eryar@163.com RvmTranslato6.0 translate PDMS RVM to 3ds Max by MAXScript. The MAXScipt is like the PML of PDMS. MAXScript can be used a...
OpenCascade Ray Tracing Rendering
OpenCascade Ray Tracing Rendering eryar@163.com 摘要Abstract:OpenCascade6.7.0中引入了光线跟踪算法的实现。使用光线跟踪算法可实现高质量的渲染效果,且可以使用GPU提升渲染效率。 ...
追忆清华逝水年华 (之一)
公元2018年9月16日,清华大学计算机科学与技术系建系六十周年系庆,"贵系"1989级同学入学29周年纪念,将近三十年。往日如昨,那一年青春年少,英姿勃发,高举理想主义的大旗,一路高...











