排序
Undo/Redo for Qt Tree Model
Undo/Redo for Qt Tree Model eryar@163.com Abstract. Qt contains a set of item view classes that use a model/view architecture to manage the relationship between data and the way it...
Consolas 字体
Consolas是一套等宽字体的字型,属无衬线字体,由Lucas de Groot设计。 概述 这套字型使用了微软的ClearType 字型平滑技术,并随同Windows Vista、Office 2007及Microsoft Visual Studio...
OpenCASCADE Conic to BSpline Curves-Parabola
OpenCASCADE Conic to BSpline Curves-Parabola eryar@163.com Abstract. Rational Bezier Curve can represent conic curves such as circle, ellipse, hyperbola, .etc. But how to convert a...
OpenNURBS to OpenCASCADE
OpenNURBS to OpenCASCADE eryar@163.com Abstract. The OpenNURBS initiative provides CAD/CAM/CAE and computer graphics software developers the tools to accurately transfer 3D geometr...
OpenCASCADE Point Classifier
OpenCASCADE Point Classifier eryar@163.com 在解决几何问题时常会遇到这样的问题:给定平面上一个有N条边的简单多边形P和一点z,在问点z是在P的内部还是外部,或者是在多边形的边上。...
Intersection between 2d conic in OpenCASCADE
Intersection between 2d conic in OpenCASCADE eryar@163.com Abstract. OpenCASCADE provides the algorithm to implement of the intersection between two 2d conic curve. The coni...
[转]GLTF-3D图形界的JPEG
GLTF简介 1.glTF(GL TransmissionFormat),即图形语言交换格式,它是一种3D内容的格式标准,由Khronos Group管理(Khronos Group还管理着OpenGL系列、OpenCL等重要的行业标准); 2.glTF的设计...
Surface Normal Averaging
Surface Normal Averaging eryar@163.com 摘要Abstract:正确设置网格面上点的法向,对几何体在光照等情况下显示得更真实,这样就可以减少顶点数量,提高渲染速度。本文通过将OpenCascade中的形...
OpenCASCADE General Transformation
OpenCASCADE General Transformation eryar@163.com Abstract. OpenCASCADE provides a general transformation class: gp_GTrsf. It can be a transformation from gp, an affinity, or you ca...
A Simple OpenCASCADE Qt Demo-occQt
A Simple OpenCASCADE Qt Demo-occQt eryar@163.com Abstract. OpenCASCADE have provided the Qt samples in the samples directory, but they are a little complicated. So I decide write a...
Memory Management in Open Cascade
Open Cascade中的内存管理 Memory Management in Open Cascade eryar@163.com 一、C++中的内存管理 Memory Management in C++ 1. 引言 为了表现出多态,在C++中就会用到大量的指针和引用。指针...
Topology and Geometry in OpenCascade-Topology
Topology and Geometry in OpenCascade-Topology eryar@163.com 摘要Abstract:本文简要介绍了几何造型中的边界表示法(BRep),并结合程序说明OpenCascade中的边界表示的具体实现,即拓朴与几...






![[转]GLTF-3D图形界的JPEG-卡核](https://www.caxkernel.com/wp-content/uploads/2022/05/20220526134109-628f837548ff6-300x140.jpeg)




