OpenCASCADE Ring Type Spring Modeling-卡核

OpenCASCADE Ring Type Spring Modeling

OpenCASCADE Ring Type Spring Modeling eryar@163.com Abstract. The general method to directly create an edge is to give a 3D curve as the support(geometric domain) of the edge. The ...
FreeType in OpenCASCADE-卡核

FreeType in OpenCASCADE

FreeType in OpenCASCADE eryar@163.com Abstract. FreeType is required for text display in the 3D viewer. FreeType is a software font engine that is designed to be small, efficient, ...
OpenCASCADE Extended Data Exchange - XDE-卡核

OpenCASCADE Extended Data Exchange – XDE

OpenCASCADE Extended Data Exchange - XDE eryar@163.com Abstract. OpenCASCADE Data Exchange allows developing OCCT-Based applications that can interact with other CAD systems by wri...
OpenCascade Draw Test Harness-卡核

OpenCascade Draw Test Harness

OpenCascade Draw Test Harness eryar@163.com Abstract. Draw is a command interpreter based on Tcl/Tk and a graphical system used to test and demonstrate OpenCascade modeling librari...
[转]可变参数函数详解-卡核

[转]可变参数函数详解

可变参数函数详解 转载:https://www.cnblogs.com/clover-toeic/p/3736748.html        可变参数函数又称参数个数可变函数(本文也简称变参函数),即函数参数数目可变。原型...
OpenCASCADE Face Normals-卡核

OpenCASCADE Face Normals

OpenCASCADE Face Normals eryar@163.com   Abstract. 要显示一个逼真的三维模型,其顶点坐标、顶点法向、纹理坐标这三个信息必不可少。本文主要介绍如何在OpenCASCADE的Draw中显示出曲面...
Representation Data in OpenCascade BRep-卡核

Representation Data in OpenCascade BRep

Representation Data in OpenCascade BRep eryar@163.com 摘要Abstract:现在的显示器大多数是光栅显示器,即可以看做一个像素的矩阵。在光栅显示器上显示的任何图形,实际上都是一些具有一种或...
Levmar:Levenberg-Marquardt非线性最小二乘算法-卡核

Levmar:Levenberg-Marquardt非线性最小二乘算法

Levmar:Levenberg-Marquardt非线性最小二乘算法 eryar@163.com Abstract. Levmar is GPL native ANSI C implementations of the Levenberg-Marquardt optimization algorithm.The blog focus on...
OpenCASCADE Make Primitives-Box-卡核

OpenCASCADE Make Primitives-Box

  OpenCASCADE Make Primitives-Box eryar@163.com Abstract. By making a simple box to demonstrate the BRep data structure of the OpenCASCADE. The construction method is differen...
OpenCASCADE Coordinate Transforms-卡核

OpenCASCADE Coordinate Transforms

  OpenCASCADE Coordinate Transforms eryar@163.com Abstract. The purpose of the OpenGL graphics processing pipeline is to convert 3D descriptions of objects into a 2D image tha...
Open Cascade Data Exchange STL-卡核

Open Cascade Data Exchange STL

Open Cascade Data Exchange STL eryar@163.com 摘要Abstract:介绍了三维数据交换格式STL的组成,以及Open Cascade中对STL的读写。并将Open Cascade读进来的STL的三角面片在OpenSceneGraph中显...
OpenCASCADE License FAQs-卡核

OpenCASCADE License FAQs

OpenCASCADE License FAQs   经常用人问我使用OpenCASCADE开发商业软件是否需要付费,下面从OpenCASCADE的官方网站上截取其回答翻译成中文,官方网址:https://www.opencascade.com/conten...