几何造型器共363篇

几何造型系统是指能够定义、描述、生成几何模型,并能够进行交互编辑处理的系统称为几何造型系统。采用几何造型技术,可以将物体的形状及其各种属性存储在计算机内,形成该物体的几何模型。这样的几何模型是对原物体确切的数学表达,或对其某种状态的真实模拟。
OpenCASCADE General Transformation-卡核

OpenCASCADE General Transformation

OpenCASCADE General Transformation eryar@163.com Abstract. OpenCASCADE provides a general transformation class: gp_GTrsf. It can be a transformation from gp, an affinity, or you ca...
OpenNURBS 3DM Viewer-卡核

OpenNURBS 3DM Viewer

OpenNURBS 3DM Viewer eryar@163.com Abstract. The openNURBS Toolkit consists of C++ source code for a library that will read and write a openNURBS 3D model file(.3dm). More than 400...
Visulalize Boost Voronoi in OpenSceneGraph-卡核

Visulalize Boost Voronoi in OpenSceneGraph

Visulalize Boost Voronoi in OpenSceneGraph eryar@163.com Abstract. One of the important features of the boost polygon library is the implementation of the generic sweepline algorit...
OpenCascade Shape Representation in OpenSceneGraph-卡核

OpenCascade Shape Representation in OpenSceneGraph

OpenCascade Shape Representation in OpenSceneGraph eryar@163.com 摘要Abstract:本文通过程序实例,将OpenCascade中的拓朴数据(边、面)离散化后在OpenSceneGraph中进行显示。有了这些离散...
PBR in OCCT 3D Viewer-卡核

PBR in OCCT 3D Viewer

Forthcoming OCCT 7.5.0 release extends its real-time rendering engine with a PBR (physically-based rendering) mode. OCCT implements PBR metal-roughness material workflow described ...
OpenCASCADE Root-Finding Algorithm-卡核

OpenCASCADE Root-Finding Algorithm

OpenCASCADE Root-Finding Algorithm eryar@163.com Abstract. A root-finding algorithm is a numerical method, or algorithm, for finding a value x such that f(x)=0, for a given functio...
OpenCASCADE编码规范-内存对齐-卡核

OpenCASCADE编码规范-内存对齐

OpenCASCADE编码规范-内存对齐 eryar@163.com   在OpenCASCADE 的编码规范Coding Rules中提到了一条与性能相关的规范,那就是类的内存对齐要求,特别是intel的机器。 对应的编码的要求就是...
OpenCascade Law Function-卡核

OpenCascade Law Function

OpenCascade Law Function eryar@163.com 1.Introduction 在OpenCASCADE的TKGeomAlgo Toolkit中提供了一个Law Package,在Law包中有一个基类:Law_Function,字面上翻译为 规则函数。其类图如下...
OpenCASCADE Quaternion-卡核

OpenCASCADE Quaternion

OpenCASCADE Quaternion eryar@163.com Abstract. The quaternions are members of a noncommutative division algebra first invented by William Rowan Hamilton. The idea for quaternions o...
Visual Studio Set Project Environment Variables-卡核

Visual Studio Set Project Environment Variables

Visual Studio Set Project Environment Variables eryar@163.com In Visual Studio you can specify changes to environment variables in the project settings. Open your project, go to Pr...
OpenCASCADE Shape Location-卡核

OpenCASCADE Shape Location

OpenCASCADE Shape Location eryar@163.com Abstract. The TopLoc package of OpenCASCADE gives resources to handle 3D local coordinate systems called Locations. A Location is a co...
深度学习的几何理解(2) - 学习能力的上限-卡核

深度学习的几何理解(2) – 学习能力的上限

(最近,哈佛大学丘成桐先生领导的团队,大连理工大学罗钟铉教授、雷娜教授领导的团队应用几何方法研究深度学习。老顾受邀在一些大学和科研机构做了题为“深度学习的几何观点”的报告,汇报了这...
顾险峰的头像-卡核顾险峰2年前
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