几何造型器

几何造型系统是指能够定义、描述、生成几何模型,并能够进行交互编辑处理的系统称为几何造型系统。采用几何造型技术,可以将物体的形状及其各种属性存储在计算机内,形成该物体的几何模型。这样的几何模型是对原物体确切的数学表达,或对其某种状态的真实模拟。
OpenCASCADE Interpolations and Approximations-卡核

OpenCASCADE Interpolations and Approximations

OpenCASCADE Interpolations and Approximations eryar@163.com Abstract. In modeling, it is often required to approximate or interpolate points to curves and surfaces. In interpolatio...
occActiveX - ActiveX with OpenCASCADE-卡核

occActiveX – ActiveX with OpenCASCADE

occActiveX - ActiveX with OpenCASCADE eryar@163.com Abstract. OpenCASCADE ActiveX wrapper for VB, C#, Web, Delphi. Key Words. OpenCASCADE, ActiveX, VB, Delphi, C#, Web 1.Introducti...
AVEVA PDMS to DIALux-卡核

AVEVA PDMS to DIALux

AVEVA PDMS to DIALux eryar@163.com   Abstract. DIAL develops DIALux - the world\'s leading software for planning, calculation and visualisation of indoor and outdoor lighting....
OpenCascade Chinese Text Rendering-卡核

OpenCascade Chinese Text Rendering

OpenCascade Chinese Text Rendering eryar@163.com Abstract. OpenCascade uses advanced text rendering powered by FTGL library. The FreeType provides vector text rendering, as a resul...
《计算共形几何》教程第一章-卡核

《计算共形几何》教程第一章

【最近老顾等人合著的汉语教程《计算共形几何》已经完成初稿。这里我们将第一章公布,其他章节会在清华暑期课程中讲授。希望大家批评指正,不吝赐教。有兴趣预定者,请联系gu@cmsa.fas.harvard....
[转]C语言字节对齐问题详解-卡核

[转]C语言字节对齐问题详解

C语言字节对齐问题详解 转载:https://www.cnblogs.com/clover-toeic/p/3853132.html     引言      考虑下面的结构体定义: 1 typedef struct{ 2 char c1; 3 short s...
OpenCASCADE点向平面投影-卡核

OpenCASCADE点向平面投影

OpenCASCADE点向平面投影   OpenCASCADE的ProjLib类提供了解析曲线(直线、圆、椭圆、抛物线、双曲线)向解析曲面(平面、圆柱面、圆锥面、球面、圆环面)投影的功能,主要用来计算三维曲...
Topology Shapes of OpenCascade BRep-卡核

Topology Shapes of OpenCascade BRep

Topology Shapes of OpenCascade BRep eryar@163.com 摘要Abstract:通过对OpenCascade中的BRep数据的读写,理解边界表示法的概念及实现。理解了拓朴形状的数据结构,就对ModelingData模块有了...
OpenCASCADE Make Face With Holes-卡核

OpenCASCADE Make Face With Holes

OpenCASCADE Make Face With Holes eryar@163.com OpenCASCADE提供了构造Face的类BRepBuilderAPI_MakeFace,使用这个类可以构造出带孔的面。如下图所示: 当然,要得到上图所示的结果,还可以使...
OpenCASCADE Make Primitives-Sphere-卡核

OpenCASCADE Make Primitives-Sphere

OpenCASCADE Make Primitives-Sphere eryar@163.com Abstract. The sphere is the simplest topology shape of the BRep structure. But there are several import concept of the sphere edges...
OpenCASCADE View Manipulator-卡核

OpenCASCADE View Manipulator

OpenCASCADE View Manipulator eryar@163.com Abstract. When you finish modeling objects in the scene, you must want to use some operations to view the scene objects, such as Pan, Zoo...
AVEVA Model Data Exchange Exports Structure Models-卡核

AVEVA Model Data Exchange Exports Structure Models

AVEVA Model Data Exchange Exports Structure Modelseryar@163.com   Use Model Data Exchange Addin to export structure models for PDMS: Figure 1.1 Structure models in AVEVA PDMS ...